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The Fate Nasuverse RPG
Fate (Nasuverse) RPG by Claude J Smith III is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.

This is a homebrew project of mine. It is a standalone full product, and is designed to allow you to run the Nasuverse as a standalone game. Other than this pdf, and perhaps the helpful cthunisystem plug-in PDF, you only need dice to run this game.

I hope that reading and playing this game gives you as much fun as I'm having writing it.

Nasuverse RPG

I'm all dressed up with nowhere to go
Walkin' with a dead man over my shoulder
Waiting for an invitation to arrive
Goin' to a party where no one's still alive

-- Oingo Boingo, Dead Man's Party

All the files you need for the game can be downloaded via this link. Some of the things from the above link are replicated below for your convenience.
The main pdf currently contains chapters 1-11, which is all you need to generate characters for this campaign setting. Sample characters from the Nasuverse are also included. The remaining chapters being worked on now include a list of NPCs and a glossary of terms. The Fate/Zero cast is currently being adapted. I'm doing small updates as seperate PDFs that I'll combine with the final book once it's ready. Here are the Fate/Zero updates as they come: Fate/Zero update: Emiya Kiritsugu, Waver Velvet, Irisviel Von Einzbern. If you want to make characters, this main book has everything you need, and the character sheet has the chart with success levels that you'll require. This text file has additional material and errata that will be included in the final chapter(s). [This entire section last updated 03/13/2017]
Some time ago, a friend online hacked maptool to let me run the Nasuverse RPG over the internet. You can get the app here. (you'll need to have the JRE already installed). The spoiler-free Fate RPG Player's Guide is in the link above. The grimoire is available here. The Complete Material translation is available here. A FAQ of sorts is available here.

The character sheet for this rpg is here. If you would like to play a maid character in Fate, there's a guide to maid fashion in Japan in the above link.I've also found a very good guide to firearms that can be used with the game. Just use pages 95 and 96 of the main book to determine the damage they cause after reading up on the guns. And speaking of charts, here are some extra ones. Here's a way to randomly roll up a nightclub or bar. Here are charts for making names for your Japanese, American/European, and Nasu-style PCs and NPCs, which eliminates the problem of having to make up a name and coming up with John Doe or Bob. And I also have a fantasy name generation table for those who want even more names to choose from.

For those of you who want more, here is a pdf with many of the NPCs from Fate Stay Night. (Now largely redundant because of their inclusion in the main book.) And here is a brief summary of the three routes from Fate Stay Night. If you wonder how the various Fate stories connect to each other, this chart will explain it all.