spells known by the wizards in fate zero: tmb = the magic box c = cthunisystem Spell list for the update Open Gateway (p. 83, tmb) Waver: Speak to Beasts (grimoire), Shared Perception Kayneth: Lifting the Veil (p.68, tmb), Calling Spirit Guides (p. 70, tmb), Etheric Scanning (p. 73, tmb), Spirit Calling (p. 73, tmb), Jet of Flame (p. 79), Black Bindings (c, p.8), Void from Beyond (grimoire), Shared Perception Sola-Ui: glamour (p. 68, tmb) Tokiomi: Feather Fall, Shared Perception, Magic Gem Bomb, Jet of Flame (p. 79, tmb) Kiritsugu: Ionize Air (p. 72, tmb) Gilles De Rais: Energy Barrier (p. 77, tmb, doesn't need two casters), Mental Communication (p. 78, tmb), Shared Perception, Darkness (p. 11, c), Shriveling (p. 13, c). While Gilles only summoned certain kaima using his evil book, the Cthunisystem is full of baleful creatures he could manifest in the Fate rpg world. Irisviel: Augur (p. 7, c), Aesculus' Divine Favor (p. 82, tmb) Kariya: Shared Perception, Insect Plague (p. 13, c) Kiritsugu: Command (grimoire), Dispel Fatigue (grimoire), Innate Time Control (grimoire), Emiya Residential Barrier (grimoire), Shared Perception Hassan: Advance Warning (grimoire) Gilles' Sea Demon This gigantic monstrosity is reminiscent of the Star Spawn of Cthulhu. It is horrifying for ordinary people to see it - they must make a Fear Save against the creatures' APP -20. If they fail, they not only freak out in a way the Storyteller chooses, they must also gain a Madness Point. This is in addition to any other Madness Points the victims gain from encountering the monster. STR 20 CON 19 PER 6 DEX 2 INT 1 WILL 6 Perks: Armor 5, Combat Reflexes 2, Magic Circuit 5 (only for the purposes of resisting spells), Regeneration (20 Life Points Every Round), Flaws: Gigantic Size (+4 to attacks against it) Actions 1 Initiative 10 Luck 2 Fear Save N/A Movement 11 Life Points 166, Mana 42 Skills Alertness 5, Brawl 16, Dodge 18 Attacks Absorb -, damage death Claw 18, 1D6 x STR Lethal Tentacles (4 attacks/round) 9, does STR in Bashing damage or holds for Absorb Notes: Due to the creature's large size, slashing a tentacle doesn't do much harm to it. The only way to really harm it is to do a massive amount of damage to the main body. An Anti-Fortress or Anti-World Noble Phantasm would do the trick.